6 years and older

Classic tag game with an element of cooperation. Ideal for changing the group’s mind set and letting off steam.

PLAY
One or more players are designated as chasers (approx. one for every five players).Their aim is to catch the other players as quickly as possible within a clearly defined area. As soon as a play- er has been touched he becomes a chaser too. The new pair of chasers holds onto each other and can’t let go. When they catch a third player, the chase continues in threesome, still without letting go. When they catch a fourth player the two pairs separate and continue chasing.
Once the chasers have found strate- gies to chase, the number of chasers that stay linked together can be increased up to six players who can then separate into two threesomes, or eight divided into four and four. The difficulty can increase until all the play- ers are joined in one long chain. If the chasers let go of each other, the animator can introduce a penalty, such as hopping instead of running for 30 seconds or anything else, but without exclusion....

OBJECTIVES
Psychosocial: to develop cooperative strategies and learn to respect each other through careful physical contact. Physical: to improve the coordination of their movements, as well as their reaction (changes of direction) and speed.

RECOMMENDATIONS
This game is very easy and lively and it introduces the notion of cooperation in a simple way. Having to run in pairs or threesomes makes the children move from working as individuals to working in a group. To succeed, the chasers need to agree on a strategy and thus have to communicate.
The chasers in the same group tend to aim for different victims by pulling their companions in opposite directions. They inevitably let go. The animator needs to remind the children of the aim of the game which is to take the others into consideration and stay linked all the time. He can give them some time to find a new way of hold- ing on to each other (holding hands, linking arms, arms round each other’s waist).
The children also need to be remind- ed to be honest and accept to join the chain of chasers when they are touched.

DISCUSSION
-    Did you like running together? Can you explain?
-    Was it easy or difficult? Can you explain?
-    What strategies did you use to cooperate? Did you collaborate with other chains?
-    Was there a strategy amongst the victims to escape from the chasers?
-    Etc.
 

https://www.youtube.com/watch?v=8bJhOPzqUVo

Childhub

You might like..

yes
0
971
9 years and older An ideal game for a group getting to know each other in an energetic and playful way. PLAY For this game it is necessary to set out a small space for each person (except the postman) such as a chair (or something to sit on), a…
yes
0
1254
6 years and older Short exercise, perfect for relaxation in the end of a session. Description The participants stand in a circle, turn by 90 degrees so they can look at the backs of their neighbors, grab the shoulders of the person in front and…
yes
0
393
12 years and older An ideal activity for developing har- mony between two people through synchronisation of movements and non-verbal communication. PLAY The players stand in a line facing each other, in silence. Player A is the model and player B…
yes
0
514
6 years and older A simple and short game, ideal for letting off steam and having fun while being in a group. PLAY The players are divided in groups of five, standing one behind the other and holding on to the person in front either by the…
yes
0
193
9 years and older An excellent game for getting started playfully. Special chase game, in silence, with walking instead of running and with the introduction of physical contacts requiring a certain level of trust between players. PLAY This…
yes
0
232
6 years and older A small game based on metaphors, well adapted for young children to work on solidarity and physical contact while having fun. PLAY The game needs a defined area and a small carpet or something which can be made smaller (ropes,…
yes
0
1891
9 years and older A simple as well as complex activity, attractive and creative, ideal for devel- oping cooperation within a group. PLAY Players are separated in groups from five to ten. Each person receives the name of an animal (either written on…
yes
0
109
12 years and older A playful and interesting activity in which players carry out a group mission that leads them to work on their group dynamics and help them to get to know each other better. PLAY For this game, each player needs a chair or…
yes
0
1206
9 years and older This game is ideal for warming up body and mind in a playful way while working on collaboration. PLAY Several hoops are necessary for this game, two to four depending on the size of the group. The players stand in a circle holding…
yes
0
161
9 years and older These two games are popular at the beginning of a session, to get moving as a group, with some physical contact, reminding us in a playful way that we need each other to reach a common goal. PLAY Standing version: A group of…
yes
0
135
12 years and older A calm, non-verbal game, well-adapt- ed for starting or ending a session because it is done walking in silence. Ideal for observing the harmony and group dynamics between players. PLAY The game is played in several stages in a…
yes
0
143
9 years and older A short game where physical contact is present in a playful way. It can be played at the beginning of a session to break the ice or when the group already knows each other to strengthen relationships. PLAY The players stand…
yes
0
45
12 years and older A calm activity ideal for consolidating trust and mutual respect after “The blind man and his guide-dog”. PLAY This activity takes place in several chronological phases. In total it requires between approximately 30 and 45…
yes
0
264
9 years and older Adapted games for developing basic skills for ballgames (basketball, football and others) such as passing, marking, defending, etc. PLAY The game requires one ball for two teams of four to six players each that will play against…
yes
0
526
9 years and older A silent game ideal for starting or ending a session calmly, or for refo- cusing a group that is scattered. PLAY The players line up one behind the other in groups of four or five with their hands on the shoulders of the person in…